Showing posts with label Engagement. Show all posts
Showing posts with label Engagement. Show all posts

Thursday, March 20, 2014

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Overcoming the user engagement crisis with gamification

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Denis Duvauchelle is CEO and co-founder of Twoodo, helping your team organize itself using simple #hashtags.

People today are bombarded with information, ads, offers, messages, videos, articles, tools, websites. It’s extremely difficult to get their attention. Even worse, once you have their attention it’s often more difficult to retain it.

This holds true both for consumers and employees across almost all fields and industries. The phenomenon has been dubbed the

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Saturday, March 1, 2014

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Gaming Veterans Start Midverse To Bolster App Marketing, Engagement on Android

Riz Virk and Mitch Liu have been through pretty much every wave of the shift to free-to-play mobile and social gaming.

They had an early mobile gaming hit called Tap Fish (which even had its own silly moment on The Daily Show). They sold their company Gameview Studios to Japanese gaming giant DeNA. Virk was also an early investor in Tapjoy, which became one of the better-known players in app distribution.

Now they’re back at it again with Midverse Studios, a new company focused on acquiring and engaging users in Android apps. Virk calls this company the “next evolution” in app marketing and user retention.

What Midverse is doing is reminiscent of “offer walls” that were popular a couple years back on iOS where users would download apps in exchange for virtual currency.

But this is a more sophisticated solution.

In Midverse’s new network, Virk and Liu are focused on a metric called “Cost Per Quality Engagement.” Users get more game rewards if they successfully finish a number of tasks across games in the network.



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