Showing posts with label Switched. Show all posts
Showing posts with label Switched. Show all posts

Monday, March 24, 2014

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Switched On: Return of the digital hub

In the heyday of Palm organizers, when even the speeds of 3G data seemed like a distant fantasy, a debate raged as to whether the future of pocket devices could belong to one or two devices. Those who favored two devices argued that you didn't really want all the bulk and battery consumption of a pocket computer in a small device that you wanted to use primarily to make calls. They failed to anticipate that technology's relentless integration would enable these "pocket computers" to become the minimal-millimeter smartphones of today and that data networks would support access to apps ranging from social networking to mobile video that would trump voice for many users.

But at Samsung's Unpacked 5 event at Mobile World Congress last month, the star of the now less ostentatious show was not the latest generation of the flagship phone running the world's most popular mobile operating system. Rather, it was a small wrist device running a virtually unknown platform. And these products have no internet connectivity on their own. In fact, one of the benefits of the new line of Gear devices from Samsung is the broader variety of the company's smartphones that support them. If you believe in the promise of the smartwatch or Google Glass, you've at least partially vindicated the two-device proponents from two decades ago.

The future personal mobile landscape, though, will likely incorporate not just one or two personal devices, but multiple ones that are not only on our person but also in proximity.

The future personal mobile landscape, though, will likely incorporate not just one or two personal devices, but multiple ones that are not only on our person but also in proximity. In 2010, Switched On discussed why the digital hub, as the vision once espoused by Steve Jobs for the future of the PC, gave way to the cloud as the centers of our digital universe. That mostly remains true as far as media is concerned; smartphones still lack the large amounts of vast storage reservoirs that can be embedded in a PC (or at least were prior to the SSD trend).

But a new generation of wearables and personal devices provide feedback on our exercise, posture, food intake and simply offer silly sounds. Some, like Moov, already include adaptive scenarios for the use of multiple instances of the product worn in different locations on the body. The digital spokes of the PC focused on acquiring and sharing media while the new generation focuses on sending sensor and environmental data. While vastly different in function, size and design from the MP3 players and digital cameras that were once served as tethered outposts for acquiring and using PC-based media on the go, they still lack the native network connectivity of their forebears. That the smartphone has become a digital hub for a new generation of peripherals represents the passing of another torch from the PC.


Ross Rubin is principal analyst at Reticle Research, a technology, media and telecom advisory firm, and founder of Backerjack, which covers crowdfunded product innovation. He blogs at Techspressive.

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Tags: 3g, column, galaxy gear, mobile, moov, palm, pocketcomputer, rossrubin, samsung, smartwatch, switchedon, unpacked Next: IRL: Torque Audio t103z headphones
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Thursday, March 20, 2014

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Switched On: Birth of a platform

Regardless of what one may think about the potential for smartwatches, one of the most exciting things about a new device category is that there is so much experimentation with form factors and capabilities. We've already seen products with different display technologies (Memory LCD, LCD and OLED) and varying screen sizes. Some have various combinations of microphones, speakers, cameras, touchscreens, WiFi or cellular radios. Their prices have ranged from less than $100 to $400 and beyond and their battery life has varied from a day to a year. And then, of course, there are many of the factors that differentiate traditional watches -- size, design and materials.



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Thursday, January 2, 2014

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Switched On: The 2013 Switchies, Part One

It's that special time of year between holiday sales and the pre-CES hype cycle that presents an opportunity to consider some of the most innovative devices of the year. Switched On is proud to present the 2013 Saluting Wares Improving Technology's Contribution to Humanity awards, also known as The Switchies.

This installment marks the eighth annual Switchies, which are decided based on a rigorous examination of the opinion of me, and do not reflect the opinion of Engadget or its editors. For that latter honor, nominees will need to win an Engadget Award. Now, then, let's stroll past the red carpet and tear open those envelopes.

This column will focus on TV, PC and gaming products while the next installment will focus on mobile and wearable devices.

The "Big Screen Scene" Award for Best New Video Device goes to the Google Chromecast. Taking an app-by-app approach, Google's cheap stream-redirecting HDMI dongle took everyone by pleasant surprise with its small size and ease of use. It also helped Google show the power of bridging the assets of Android and Chrome and built momentum in a frustrating race for the living room. It's now rapidly adding new content sources.

Honorable Mention for Best New Video Device goes to the Xbox One. Microsoft's latest home console is not only a powerful game system, but also a living room experience that incorporates many leading-edge technologies, including speech control, gesture control, video chat and an expanding array of over-the-top entertainment. Honorable Mention also goes to the TiVo Roamio Pro, the latest generation of the venerable CableCARD DVR that can support up to six tuners and offers improved streaming and offload to mobile devices.

The "Play's the Thing" Award for Best New Gaming Device goes to Sony's PlayStation 4. By casting off much of the corporate baggage of the PlayStation 3, like in-house chips, 3D and expensive novel optical formats, Sony finds itself in the enviable sweet spot of offering top-notch performance without occupying the top end of the market. Sony's simpler development proposition should also help enable a stronger flow of game titles coming into 2014.

The "Convertible Bonds" Award for Best New Hybrid Computing Device goes to Microsoft's Surface Pro 2. Still a study in contrasts, the second generation of Microsoft's Intel-based tablet combines high performance and dramatically improved battery life, but you'll be spending most of your time in desktop mode to tap its potential. Honorable Mention goes to Nokia's cellular-equipped, outdoor-optimized, Windows RT-based Lumia 2520 and HP's Android-based Slatebook x2 "2-in-1" detachable.

The "Guess We Just Click" Award for Best New Input Peripheral goes to the Leap Motion controller. While we continue to see many companies focus on bringing down the cost of gesture control at the expense of a rich experience, Leap Motion presented a new 10-inch paradigm that won it a partnership with HP. Leap Motion wrests this award from Microsoft, which won it for the past three years.

The "Critical Bits" Award for Best New OS goes to OS X Mavericks. In a year where Apple, Microsoft and Google all unveiled new versions of their operating systems for tablets, Mavericks was left virtually unchallenged to pursue improvements for the desktop paradigm and Apple delivered with better battery life through superior memory management and its best multiple-monitor support yet.

Ross Rubin is principal analyst at Reticle Research, a research and advisory firm focusing on consumer technology adoption. He shares commentary at Techspressive and on Twitter at

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