Showing posts with label Based. Show all posts
Showing posts with label Based. Show all posts

Saturday, February 1, 2014

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Twine Canvas Is Like Tinder But Based On Personality, Not Sex Appeal

Don’t judge a book by its cover. Beauty is only skin deep. It’s what’s on the inside that counts.

These are the mantras of millions of young singles scouring the internet for someone with which to have intercourse, or potentially procreate. But mobile app developer Sourcebits has released a new dating app, called Twine Canvas (??), that may be just the ticket.

The app, which just went live yesterday, asks users to browse and create “personality canvases,” which is just another term for a digital collage of your interests. If both sides of the connection “like” each others personalities (as displayed in pictorial form), then profile photos are revealed.

Because nothing turns on potential suitors like scrapbooking talent. Or ugly people with awesome personalities.

After downloading the app, you have free reign to browse through the personality canvases of others. If you sign in with Facebook, you can adjust the parameters of your such, including filters for age, location, and gender.

Once you’ve created your own canvas, which isn’t nearly as seamless as it should be, you’re allowed to go through and like other canvases by swiping down. Tinder users, practiced in the art of swiping left to throw away and right to like, will have to be mindful of the new up/down structure.

When mutual attraction is confirmed, users are able to see profile photos and open up a chat conversation.

The idea behind the app isn’t half bad.

Tinder asks you to like people based solely on their appearance. Physical attraction is certainly important, but does not a relationship make. On the other side of the same coin, compatible personalities are crucial to a lasting relationship, but can’t compensate for a lack of physical chemistry. By forcing users to focus on one side of the relationship (either emotional or physical connection), it shrinks the act of partner hunting into mobile, bite-sized form.

My main complaint with this app is that it’s difficult to quickly create a Canvas. Users must add photos, that don’t show their faces, from the camera roll or Facebook albums. I’d much prefer to be able to add really awesome photos through search on Google images or something similar.

Still, the app is worth checking out for those of us into the online dating thing.

Here’s the App Store link.

Happy hunting, everyone.



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Friday, December 27, 2013

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School based after-school programs




In an effort to keep children motivated and safe, the U.S. Government

sets aside a good amount of fund for financing after school programs every

year. A report by the U.S. Department of Education and Justice points out

that after school programs are very effective and is in the interests of

the society as a whole. Interestingly, it was found that Americans liked

providing school-based after school-programs in their community.



Other than safety, boredom and loneliness, the poor performance of many

students also led to the need for after-school programs that are based on

the school curriculum. Children coming from low-income families were found

to lag behind in reading and grammar after a long break in the summer.

Statistics prove that if school-going children are left unsupervised after

their school, the chances of poor grades and drop out are considerably

higher. The funds provided by the Government will allow rural and

inner-city schools to provide activities during the summer, over the

weekends and after school. These activities will take place in a

drug-free, safe and supervised environment.



Positive augmentation of critical skills is the prime focus of these

school-based after school activities. Thus they enhance the skill level of

the child. Most school-based programs offer assistance in math tutoring,

reading, comprehension and problem solving. Many programs provide engaging

activities that seek to prepare the students for college. Hands-on

experience is provided for children who want to invest in a career in

teaching. Access to telecommunication and technology and involvement in

music and art are other benefits of these programs. This becomes

invaluable, especially in low-income sectors where such activities are

considered to be a luxury.



As far as children are concerned, the snacks provided in after school

programs are an added incentive. School sponsored after school programs

are entitled to receive funds for snacks. The National School Lunch

Program is designed to do just this. Free or reduced price snacks will be

provided for children from schools that apply for it. The CACFP reimburses

expenditure depending upon the child's income status. But this is

applicable only till the age of 13. The funding that schools get depends

upon the area in which they are situated. A low-income area gets more

funding. Supper can be served to children below the age of 19. Longer

programs can provide both supper and a snack. With the participation of

non-profit private organization, it is possible to feed deserving school

children breakfast, supper and a snack.

Saturday, December 14, 2013

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Samsung promises 'differentiated' smartphones based on its camera expertise

Samsung has instigated a small corporate reshuffle that could potentially have big implications for its future smartphones. The company has shunted its digital imaging unit sideways so that it sits under the giant umbrella of the mobile division, in the hope of combining "technical know-how" in these two areas and ultimately "differentiating" its smartphones with better camera technology. At the same time, Samsung expects expertise to flow in the opposite direction, allowing its engineers to create cameras with better wireless connectivity. It's a move that makes plenty of sense given the recent spate of Galaxy-branded hybridized products, such as the slightly awkward Galaxy S 4 Zoom and hugely over-priced Galaxy NX mirrorless shooter. It also suggests that Samsung has paid attention to what Nokia has achieved by re-thinking mobile camera technology for its PureView phones, instead of using standard off-the-shelf parts.

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Via: GforGames, The Verge

Source: Yonhap News, ET News

Tags: camera, component, corporate, galaxynx, galaxys4zoom, mobilepostcross, organization, pureview, samsung Next: Recon's extreme sports gear will now stream your death-defying stats straight to Facebook

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Thursday, December 12, 2013

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NomNom Launches First Plugin-Free Commercial Game Based On Asm.js And Unreal Engine 3

Next StoryGoogle Maps On iOS Gets More Google Now-Like, Can Find Your Flight, Hotel & Restaurant Reservations

Earlier this year, Epic Games and Mozilla showcased a demo of Epic’s popular Unreal Engine running in the browser without the need for a plugin. Based on Mozilla’s Asm.js JavaScript subset and its Emscripten LLVM-to-JavaScript Compiler, this demo was meant to showcase what developers can now do in the browser thanks to the asm.js project and WebGL for bringing 3D content to the browser. Until now, though, virtually all projects that combined these technologies were demos. Now, NomNom Games, a subsidiary of Trendy Entertainment, has launched Monster Madness, the first commercial game that uses Unreal Engine 3 and Mozilla’s technologies.

As expected, the game runs best in Firefox, which recently gained full support for asm.js, but it will also happily run in Chrome and Opera. The game, it’s worth noting, is officially in alpha, but it’s now available for anybody who wants to give it a try – including some multi-player elements.

Bringing Monster Madness to the browser, Mozilla says, only took about a week (though they got some technical support from Epic and Mozilla).

Asm.js and Emscripten obviously help developers port many of their C and C

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