Showing posts with label controls. Show all posts
Showing posts with label controls. Show all posts

Sunday, January 5, 2014

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Wikipad breaks off controls into mobile Gamevice gamepad

In its ongoing effort to announce products people may not want long before said products are available to buy, Wikipad today unveiled its Gamevice tablet game controller. The mockup above is an example of what the Gamevice might look like when we get our hands on it sometime later in 2014 -- it won't be at CES next week and it doesn't have a projected price or release window (other than this calendar year). Rather than focus on the larger tablet form factor, the Gamevice adapts the 7-inch Wikipad's controls for -- the company's hoping -- a variety of Android and Windows 8 devices. It sounds like iOS support is also in the works, but there's nothing officially confirmed just yet.

Whether there's a market for Wikipad's Gamevice is another question altogether. There's no shortage of mobile gamepads out there, and it's not clear that Gamevice is any better than the competition. If anything, based on previous experience with the Wikipad's controls, we're a bit skeptical.

The company also announced an OTA update for the 7-inch Wikipad that adds Jelly Bean 4.2 and mappable controls. It should be available today.

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Tags: android, gamevice, jellybean, mobilepostcross, wikipad Next: BlackBerry sues Typo over its familiar-looking iPhone keyboard (update: Typo responds)
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Wednesday, December 18, 2013

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Samsung's Galaxy GamePad brings precision Android controls to Europe first

Well, that took awhile. Remember the first-party gamepad Samsung trotted out at the Galaxy S4 unveiling? It's finally ready for release -- in Europe. The months of extra development don't seem wasted, at least: The revised pad sports a new facade that thankfully discards the odd Xbox 360/Wii hybrid look that the prototype flaunted, and there's a rechargeable battery pack too. What's more, the outfit says that the controller can handle devices from 4-inches to 6.3-inches running Jellybean and up. The controller's "play" button will also launch the company's new Mobile Console app on certain Samsung devices; a sort of virtual game shelf, if you will. At launch, that button promises to foster a list of some 35 compatible titles, with Need for Speed: Most Wanted and Prince of Persia: The Shadow and the Flame leading the pack. We've reached out to Samsung for pricing and North American availability and will update this post if we hear back.

Samsung Smartphone GamePad

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Opera's iPad browser loses navigation buttons, gains lockscreen music controls

Since its launch in September, Opera's iPad-centric browser Coast has struggled to remain as visible as some of its more popular mobile apps. In an attempt to breathe some life into the app, the company today dropped a new update that introduces a number of new customization, navigation and media features that set it apart from Apple and Google's browser offerings. In version 2.0, Opera has ditched the familiar forward and back buttons in favor of the gestures it supported at launch, so expect your swiping finger to get more of a workout. The app now lets you set wallpapers using images from your Photo Roll and gives you the option to select which apps to open PDF files in, whether it be iBooks, Dropbox or another PDF-compatible app. Coast now also features its own media player, which is capable of handling music playback from the iPad lockscreen. The new update is said to make browsing speedier and more secure than before -- very helpful if you need to make a quick escape from some of the nastier corners of the internet.

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Via: Opera Press

Source: Coast (App Store)

Tags: browser, coast, gestures, media player, mobilepostcross, opera, swipe Next: LG launching its first 4K monitor in January with 31-inch ultra-widescreen panel .fyre .fyre-comment-divider

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Tuesday, December 17, 2013

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Skitch for Mac adds resolution controls for Retina display captures

Looking to save some space with those high-res screenshots you took on your Retina machine? Skitch for Mac now allows users to chose between 144 DPI and the regular 72 DPI screenshots on those more pixel-dense displays. The new feature can be toggled via the file type menu at the bottom left of the app's window and doesn't affect the size of files sent to Evernote. Those larger screen captures are labeled "Hi-Res" the moment they're snapped and the software remembers your settings preferences as well. You can start slimming down your image library now, as the update is currently available via iTunes.

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Source: Evernote Blog, iTunes

Tags: app, evernote, skitch, skitchformac, software, update Next: Skype brings picture in picture video calls to Android tablets .fyre .fyre-comment-divider

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